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void | addSprite (Sprite sprite) |
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void | removeSprite (Sprite sprite) |
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void | addLight (Light light) |
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void | removeLight (Light light) |
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void | addPostProcess (PostProcess postProcess) |
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void | removePostProcess (PostProcess postProcess) |
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void | setCameraPosition (Vector2 position) |
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Vector2 | getCameraPosition () |
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void | lookAt (Vector2 position) |
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void | addMaterial (Material material) |
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void | drawDebug (DebugDrawable drawable) |
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void | DrawUI (UIDrawable drawable) |
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The documentation for this interface was generated from the following file:
- GREngine.Core/GREngine.Core.PebbleRenderer/PebbleRenderer.cs