Green Rock Engine 0
|
Public Member Functions | |
DitherPostProcess (Game game, Effect shader, Texture2D ditherPattern) | |
override void | applyPostProcess (RenderTarget2D bufferIn, RenderTarget2D bufferOut, SpriteBatch spriteBatch) |
override void | SetAllParams () |
Public Member Functions inherited from GREngine.Core.PebbleRenderer.PostProcess | |
PostProcess (Game game, Effect? shader=null) | |
Additional Inherited Members | |
Public Attributes inherited from GREngine.Core.PebbleRenderer.PostProcess | |
Dictionary< string, float > | attributes |
Effect? | shader |
|
inlinevirtual |
Reimplemented from GREngine.Core.PebbleRenderer.PostProcess.
|
inlinevirtual |
Reimplemented from GREngine.Core.PebbleRenderer.PostProcess.