Green Rock Engine 0
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GREngine.Core.System.SceneManager Member List

This is the complete list of members for GREngine.Core.System.SceneManager, including all inherited members.

AddBehaviour(Node node, Behaviour behaviour)GREngine.Core.System.SceneManagerinline
AddNode(Node parent, Node node)GREngine.Core.System.SceneManagerinline
AddNodeAtPersistent(Node node) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
AddNodeAtRoot(Node node) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
AddScene(Scene scene)GREngine.Core.System.SceneManagerinline
ChangeScene(string next) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
DebugPrintGraph()GREngine.Core.System.SceneManagerinline
DestroyNode(Node node) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
FindNodesWithTag(string tag) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
FindNodeWithTag(string tag) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
GetCurrentScene() (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
GetPersistentNode() (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
GetRootNode() (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
InitBehaviour(Node node, Behaviour behaviour) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
Initialize() (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
QueueSceneAction(Action< GameTime > action) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
ReloadCurrentScene() (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
RemoveBehaviour(Behaviour behaviour) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
RemoveBehavioursWithTag(Node node, string tag) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
SceneManager(Game game) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline
Update(GameTime gameTime) (defined in GREngine.Core.System.SceneManager)GREngine.Core.System.SceneManagerinline