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Green Rock Engine 0
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Anything that exists within the game scene. More...

Public Member Functions | |
| delegate void | EnabledChanged (bool state) |
| virtual void | SetEnabled (bool state) |
| bool | HasTag (string tag) |
Protected Attributes | |
| readonly HashSet< string > | Tags = new() |
Properties | |
| bool | Enabled = true [get] |
| string | Name = "Generic Object" [get, protected set] |
Events | |
| EnabledChanged? | EnabledChangedEvent |
Anything that exists within the game scene.