Green Rock Engine 0
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Anything that exists within the game scene. More...
Public Member Functions | |
delegate void | EnabledChanged (bool state) |
virtual void | SetEnabled (bool state) |
bool | HasTag (string tag) |
Protected Attributes | |
readonly HashSet< string > | Tags = new() |
Properties | |
bool | Enabled = true [get] |
string | Name = "Generic Object" [get, protected set] |
Events | |
EnabledChanged? | EnabledChangedEvent |
Anything that exists within the game scene.