Green Rock Engine 0
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GREngine.Core.Physics2D.ICollisionSystem Member List

This is the complete list of members for GREngine.Core.Physics2D.ICollisionSystem, including all inherited members.

AABBOverlap(AABB a, AABB b) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
AddCollisionObject(Collider obj) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
GetAABBOverlapRegion(AABB a, AABB b) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
GetColliderObjects() (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
GetCollidersOfLayer(string layer) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
GetCombinedAABBRegion(AABB a, AABB b) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
IntersectionIsWithinLineSegments(PointF intersection, PointF a1, PointF a2, PointF b1, PointF b2) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
LineIntersectionPoint(Line l1, Line l2) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
LineIntersectsCircle(PointF p1, PointF p2, PointF c, float r) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
LinesCanIntersect(Line l1, Line l2) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
LinesSegmentsOverlap(PointF a1, PointF a2, PointF b1, PointF b2) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
PointIsCollidingWithLayer(PointF point, string layer) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
PointIsInAABB(PointF p, AABB aabb) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
Raycast2D(PointF origin, Vector2 direction, float distance, List< string > layers) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem
RemoveCollisionObject(Collider obj) (defined in GREngine.Core.Physics2D.ICollisionSystem)GREngine.Core.Physics2D.ICollisionSystem